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AI Insights · Timothy · October 2024

Top 5 io Games Performance on Unified Platform in South Africa Q3 2024

Explore the performance of the top 5 io games on a unified platform in South Africa during Q3 2024, highlighting trends in weekly downloads, revenue, and active users.

Top 5 io Games Performance on Unified Platform in South Africa Q3 2024

In the third quarter of 2024, the io games category saw varied performance across the top 5 applications on a unified platform in South Africa. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends.

Snake.io - Fun Snake .io Games by Kooapps Games showed a fluctuating trend in weekly downloads, starting at approximately 17.7K in early July and peaking at about 14.7K by the end of September. Revenue saw an increase towards the end of the quarter, peaking at around $147 in mid-September. The game maintained a consistent rise in weekly active users, reaching nearly 164K by the end of September.

Paper.io 2 from VOODOO experienced a significant increase in weekly downloads throughout the quarter, culminating in approximately 25.9K in late September. Revenue followed a similar upward trajectory, reaching around $251 in the same period. The number of active users surged, peaking at about 60.5K in the final week of the quarter.

Hole.io, another title from VOODOO, saw a notable increase in weekly downloads, peaking at approximately 15.3K in late September. Revenue showed a steady rise, reaching around $143 in mid-September. The game also experienced a growth in weekly active users, climbing to about 64.3K by the end of the quarter.

Snake Clash! by Supercent, Inc. witnessed a decline in weekly downloads mid-quarter before recovering to approximately 9.9K by the end of September. Revenue fluctuated but ended strong at around $181 in early September. Weekly active users showed a gradual increase, peaking at about 58.2K in the last week of September.

Lastly, Mosquito.io, also from Supercent, Inc., had a modest performance with downloads reaching around 2.3K in the last week of September. While there was no revenue reported, active users increased, peaking at approximately 6.5K in mid-September.

These insights into the io games category highlight the dynamic nature of the mobile gaming market in South Africa. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024